Ten After Ten: 4/20/19-4/29/19

Four Games/Movies

Days Gone

Days Gone is the most recent Playstation exclusive, and it follows biker Deacon St. John in the apocalypse as he roams around a dilapidated Oregon. I’m usually a sucker for open-world games and for zombie games, so a mix of the two is nice. Plus, the hordes in this game seem similar to World War Z, and I have been having a lot of fun with them. It may not win any awards, but Days Gone is still a fun looking game I hope to play.

Mordhau

Mordhau is a first-person multiplayer medieval game about massive battles and swordplay. Being a part of a massive multiplayer battle is a big draw for me, but an even bigger one is the ability to customize various aspects of your character, which this game has as well. Plus, a medieval sword-and-shield battle royale seems like something new for me compared to all of the other shooter ones I have tried throughout the past two years. It may not be the first medieval first-person multiplayer game, but it does look like the strongest in my mind.

Mortal Kombat 11

The famously bloody fighting game is back with another entry into the series. While I am not a fan of fighting games, I keep meaning to try out a NetherRealms fighting game because of their supposed ease of use and surprisingly decent story modes. Knowing me, I probably won’t touch this game like how I haven’t touched Injustice 2 despite wanting to play it, but it is still a game I am interested in nonetheless. But who knows, maybe this will finally be the game that gets me into fighting games.

SteamWorld Quest: Hand of Gilgamech

SteamWorld Quest is a role-playing card game about leading a group and fighting foes, one card at a time. The only thing you need to tell me about this game is that it is a SteamWorld game, and I am all in. They have a solid track record, and I love every SteamWorld game I play. On top of that, I think it’s neat that they hop from genre to genre, always trying something new and showing that they can excel at any game. I don’t think I have ever played a role-playing card game before, but I am sure that SteamWorld Quest will be the first for me.

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Three News Stories

League of Legends developer Riot Games got in hot water late last year when reports of gender discrimination were shown. After getting out of that hot water and showing a good face, Riot Games is right back in hot water yet again. Former employees have been filing lawsuits against the company for such matters, but Riot has made a move to force two of the women into private arbitration, or a private court where a third party decides what is to come of the two parties based on the evidence presented. This makes it harder for employees to take legal action against the company, and it doesn’t hold the company to a higher level of accountability.

As a result of this, employees are planning a walkout on May 6th to protest the arbitration clause in their contracts. The employees feel that the company’s promise on cleaning up their act hasn’t been fully realized, so a walkout would help bring Riot Games into the spotlight. How large this walkout will be is yet to be known, but Riot sees the walkout and is trying to work it out by sitting down with employees.

Riot can’t seem to get out of controversy, but hopefully these events will force them to clean up their act.

Nintendo Switch News

The Switch got a lot of news over the past ten days, ranging from their sales numbers to new systems. For starters, The Switch has now outsold the N64’s lifetime sales in just two years, as the Switch is just shy of 35 million units sold. Speaking of outselling previous systems, Nintendo’s most recent fighting game Smash Bros. Ultimate sold more units than the Wii-U, selling 13.81 million units compared to the Wii-U’s lifetime sale of 13.56 million. The Nintendo Switch Online service is close to 10 million subscribers, and the company has for the first time seen over 1 billion USD in digital sales over the course of a year. All of this is outlined in a recent financial statement, showing just how popular the system is.

A recent Wall Street Journal article (which I don’t have access to, so here is another site reporting on the issue) suggests that two new variants of the Switch will be arriving sometime in the near future. The two variants are going to be a budget version and a premium version compared to the current system, similar to 2DS and the New 3DS XL compared to the 3DS. The budget Switch will lock the joy-cons in place and emphasize portable play, while the premium version is less known, but would presumably be packed with more features. The Switch is just past two years old at this point, so a refresh on the system may be in order this year.

Sekiro Kong: Bongos Die Twice

Despite From Software’s difficult games, people keep finding creative ways to beat them. Whether it be beating the whole series without taking damage or beating the game with a weird peripheral, people find a way to put everyone else to shame. These crazy people strike again with Youtuber ATwerkingYoshi beating Sekiro: Shadows Die Twice with…Donkey Kong Bongo controllers. He has also taken on other From Software games with other unconventional controllers, showing just how bad you are at video games.

In other fun Sekiro news, Thomas the Tank Engine is out for blood with a new mod that replaces the Great Serpent with the jolly blue train. He can’t seem to escape being placed in games like Resident Evil 2 and Fallout 4, but I guess if you can’t beat him, join him.

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Two Blogs

On the 24th, I reviewed World War Z on the PC. World War Z is a third-person co-op action game in the style of Left 4 Dead that follows four different groups of survivors in four different parts of the world as they try to survive the apocalypse. This game follows the Left 4 Dead formula pretty closely, with similar enemies, level design, weapons, and more. Outside of that, however, are elements that make this game unique that I like a lot. The zombie hordes are massive and impressive, and watching them do crazy things like pile on top of each other or trip over each other without sacrificing the frame rate is incredible to see. There are classes, class upgrades, and weapon upgrades that bring me back to the game, and there is even a competitive multiplayer mode if the main mode gets too repetitive. It can’t escape from being another one-of-those, but it is at least a solid one. In the end, I gave the game three-and-a-half stars out of five.

The Good, The Bad, and The Free 11: Tales From the Borderlands

On the 17th, I released a blog talking about Telltale’s take on the Borderlands universe. I won’t lie when I say that this blog has been cooking for quite a bit of time, but I am still happy with the game. This is a Telltale game like many others, but I found myself enjoying the story quite a bit. I am not a fan of Borderlands’ wacky style, but this game grounds that style and creates complex characters that almost feel stuck in a not-so-complex world. I didn’t think I would like the game as much as I did, but it is a game that makes me want to try out other Telltale games despite my issues with them. In the end, I said that the game is worth a buy.

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One Game I Am Playing

Alpha Protocol

The game I decided to try out is Alpha Protocol, which is a third-person action RPG about a spy going around the world and doing, well, spy things. I had no expectations and no clue about this game going in, but I did know that the game is either famous or infamous. I am roughly four hours in, and I can’t say I am a huge fan of the game. I am having some fun with it, and I would choose this game over ReCore any day of the week, but I can tell that this game didn’t live up to its potential. I can see a game that could’ve been amazing if executed well, but this game doesn’t feel well executed. It feels like a game that tries to be a jack of all trades in terms of its gameplay variety, but ends up being a master of none. I have to treat the levels as basic third-person shooter levels because the other forms of play feel broken, and going in guns blazing feels the least broken (though it isn’t great either). Also, the game offers real-time dialogue options, which has some neat effects based on your dialogue choices. The downside to it however is the fact that a large percentage of the game is being stuck in conversations I don’t want to be in, making the game a bit boring. Still, there are some neat aspects to this game, and I am sure some more cool things will open up as time goes on. Expect a review of the game some time in late May.